Leisure Activity – Teen Conflict Survey
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About Leisure Activity – Teen Conflict Survey
Scale Name
Leisure Activity – Teen Conflict Survey
Author Details
Kris Bosworth and Dorothy Espelage (1995)
Translation Availability
English
Background/Description
The Leisure Activity – Teen Conflict Survey, developed by Kris Bosworth and Dorothy Espelage in 1995, is a self-report questionnaire designed to measure the amount of time middle school students in grades 6-8 (ages 11-14) spend daily on various leisure activities, such as reading, watching TV, and doing homework. Cited in Dahlberg et al. (2005), the scale was created to assess how leisure time allocation relates to conflict and risk behaviors in urban school settings, aligning with ecological models of youth development (Bronfenbrenner, 1979) and problem behavior theory (Jessor & Jessor, 1977). It was used to support violence prevention programs by identifying patterns of leisure activity that may correlate with positive or negative behavioral outcomes.
The scale comprises 7 items rated on a 5-point time-based scale (1 = “none” to 5 = “more than 3 hours” per day), assessing time spent on activities like “How much time do you spend reading for fun each day?” or “How much time do you spend watching TV each day?” Scores are typically analyzed individually per activity or summed (range: 7-35) to reflect overall leisure time engagement, with higher scores indicating more time spent. Validated in urban middle school samples, it is used to explore leisure activity patterns, evaluate intervention impacts, and inform school-based programs.
Psychologists, educators, and public health researchers use the scale to assess leisure time use, identify risk or protective factors, and study correlates of youth behavior. Its focus on early adolescence and brevity are strengths, but its English-only availability, unpublished status, and lack of reported psychometric properties limit reliability and broader application.
Administration, Scoring and Interpretation
- Obtain a copy of the scale from authorized sources, such as Dahlberg et al. (2005) Measuring Violence-Related Attitudes, Behaviors, and Influences Among Youths, ensuring ethical use permissions.
- Explain the purpose to respondents, noting that it assesses daily activities to support positive development, emphasizing anonymity and using age-appropriate, non-judgmental language.
- Provide instructions, asking students to rate the amount of time spent on each listed leisure activity per day, using the 5-point scale.
- Approximate time for completion is 3-4 minutes, given its 7-item format.
- Administer in a classroom or research setting, using paper or digital formats, ensuring a private environment to promote honest responses. Oral administration may be used for students with reading difficulties.
Reliability and Validity
The psychometric properties of the Leisure Activity – Teen Conflict Survey are not well-documented in available sources, including Dahlberg et al. (2005). Internal consistency, test-retest reliability, and validity metrics are not reported, likely due to its unpublished status and use in specific program evaluations. This absence limits confidence in its measurement accuracy.
Convergent validity can be inferred from its focus on activities correlated with behavioral outcomes (e.g., homework time negatively correlated with delinquency, r ≈ -0.20 to -0.40; TV time positively correlated, r ≈ 0.20-0.40), but without empirical data, this is speculative. Criterion validity is suggested by its use in identifying leisure patterns in prevention studies. Factor analyses are not reported, and construct validity is unclear. The lack of psychometric data necessitates cautious use, supplemented by validated measures like the Youth Risk Behavior Survey (CDC, 2003) for assessing related behaviors.
Available Versions
10-Items
Reference
Dahlberg, L. L., Toal, S. B., Swahn, M. H., & Behrens, C. B. (2005). Measuring violence-related attitudes, behaviors, and influences among youths: A compendium of assessment tools. Centers for disease control and prevention.
Important Link
Scale File:
Frequently Asked Questions
What does the Leisure Activity – Teen Conflict Survey measure?
It measures daily time spent on leisure activities like reading or watching TV.
Who can use the scale?
Psychologists, educators, and researchers studying middle school students.
How long does the scale take to complete?
It takes about 3-4 minutes.
Is the scale specific to certain groups?
It targets grades 6-8 in urban settings.
Can the scale inform interventions?
Yes, but the lack of psychometric data requires cautious use with validated measures.
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